Educational Technology

Mapping the universe of edtech that connects

Educational Technology News Blog - Tue, 09/18/2018 - 00:39

BY JULIA FREELAND FISHER, eSchool News

Our free, searchable market map features all the tools we’ve come across (so far!) over the years and the types of relationships they are bringing within reach for students. The map is surely not a complete picture of tools that connect students. But as it’s grown over the years, our list of tools offers insights into how schools are starting to use technology in new ways beyond curriculum, assessment, and productivity.

Mapping the universe of edtech that connects

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Minecraft EDU Now on iPad

Educational Technology News Blog - Tue, 09/18/2018 - 00:35

By David Nagel, THE Journal
The iOS version shares many features found in other versions of Minecraft EDU, including the Update Aquatic package for underwater STEM activities and the Chemistry Resource Pack. It includes a touch interface that is “functionally equivalent to the standard control scheme for the game,” according to Microsoft, which owns Minecraft. Licensing is being handled through the Microsoft Store, third-party resellers and volume licensing agreements. An Office 365 for Education account is required for deployment. A free trial version will also be available for teachers (maximum of 25 logins) and students (maximum of 10 logins).

https://thejournal.com/articles/2018/09/10/minecraft-edu-now-on-ipad.aspx

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Supporting Digital Transformation in Education: A Model for Statewide and Regional Networks A Q&A with Samuel Conn

Educational Technology News Blog - Tue, 09/18/2018 - 00:31

By Mary Grush, CampusTechnology
For years — since its beginnings back in 1997 — NJEdge has helped education institutions in New Jersey by providing networking services, consortial advantages with technology vendors, and above all, leadership in the use of networking and digital technologies. In a recent press release, the statewide networking and services organization announced the addition of seven new members to its board of directors — all distinguished higher education leaders in the state. The release explains that this move “signals an increased commitment to the digital transformation of education in New Jersey”. Here, Samuel Conn, president and CEO of NJEdge, talks about his organization’s ongoing priority of fostering “excellence in education through the effective use of technology”.

https://campustechnology.com/articles/2018/09/10/supporting-digital-transformation-in-education.aspx

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How Audio Feedback Via Social Media Can Drive Engagement and Enhance Instruction

Educational Technology News Blog - Mon, 09/17/2018 - 00:40

By Henry Kronk, eLearning Inside

While online learning excels in certain areas, it chronically suffers in others. Among the latter, student engagement, personal connection, and student-teacher interaction have been areas of focus for educators and researchers practically since the birth of the digital learning environment. Engagement in all learning environments, furthermore, is a topic of ongoing concern. A recent study conducted by Yueting Xu, a researcher at the School of English and Education, Guangdong University of Foreign Studies in Guanghzhou, China, purports to have found a piece of the puzzle. An instructor of a university level English language course decided that, instead of providing written feedback, she would use a popular social media platform WeChat to record her comments on student assignments verbally.

How Audio Feedback Via Social Media Can Drive Engagement and Enhance Instruction

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Learning through play

Educational Technology News Blog - Mon, 09/17/2018 - 00:35

By Dr. Elaine Heffner, St. John News

You can often hear criticism voiced about pre-school groups as, “Oh, they just play there.” It is only when children are being taught letters, numbers or other academic material that they are seen as learning. Play has been called children’s work, and children are working at mastering many things through play. A colleague once said that you can’t learn the letter A without first experiencing an apple. What she meant was that letters are symbols and that a child needs to experience real things before confronting the symbols. It is that kind of experience that helps prepare children to learn to read and write. It is that kind of experience that children often are having when they play. Just as important, if not more, is the kind of emotional learning that grows out of play.

http://www.sjnewsonline.com/opinion/20180904/dr-elaine-heffner-learning-through-play

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Virtual Learning Extends Public School Classroom

Educational Technology News Blog - Mon, 09/17/2018 - 00:30

By Bill Hudson, WCCO

More than 850,000 Minnesota students return to their classrooms on Tuesday after summer break, and thousands of them will do so without ever leaving their homes. It’s possible thanks to virtual learning, where classes are taught by teachers at the other end of a home computer.  High school English teacher Kristen Rohloff is preparing for another school year. She’s doing so in the corner office of her home which also serves as her classroom. “The benefit is we can be teaching from anywhere in the state,” Rohloff said. The one-time public school teacher is now with Minnesota Virtual Academy. She is about to begin her fourth year teaching from the comforts of home. Since brick and mortar classrooms are not needed, MNVA’s students are enrolled from all parts of the state.

Virtual Learning Extends Public School Classroom

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Is Tech Improving Education or Turning Our Kids into Zombies

Educational Technology News Blog - Sun, 09/16/2018 - 00:40

by Matt Lynch, Tech Edvocate

There is no doubt you have wondered whether the unlimited access to technology this generation has is influencing them for better or for worse. When it comes to education, we see more and more technology infiltrate the classroom. Some see the rise in technology use as turning our kids into zombies who stare blankly into their computer screens and do not think independently. However, a Stanford report explains, “technology – when implemented properly -can produce significant gains in student achievement and boost engagement, particularly among students most at risk.” The key here is “when implemented properly.” Yes – there are cases when too much technology does have a zombie-like effect on kids. But, more importantly, when we use technology to the right extent for the right purpose, it simply changes education.

Is Tech Improving Education or Turning Our Kids into Zombies

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WHAT IS THE FUTURE OF GAMIFICATION? THE GROWTH ENGINEERING REPORT

Educational Technology News Blog - Sun, 09/16/2018 - 00:35

The findings of this report can be arranged into three main categories:

  1. Gamification will evolve. If our understanding of gamification doesn’t evolve with it, it will become outdated. An outdated understanding of its capabilities will limit its potential and we mustn’t let this happen.
  2. The surge in technological innovation will lead to an explosion in new expressions of gamification.
    Further academic research into gamification is essential to its evolution. It will open up new ways to apply the principles of gamification and provide scientific rigour to gamification practice.
  3. This report emphasises the potential of gamification to transform behaviour, business and even society.

Here’s what we have in store…

http://www.elearninglearning.com/edition/weekly-wage-and-hour-training-corporate-elearning-2018-09-01

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AI will create $13 trillion in value by 2030

Educational Technology News Blog - Sun, 09/16/2018 - 00:30

by Liam Tung, ZD Net

McKinsey’s latest forecast of AI’s impact on the global economy is that it will have generated $13 trillion in economic activity across the world by 2030, despite causing upheaval for many people. The company expects AI will add about 1.2 percent of additional GDP growth per year through to 2030, which is much higher than the steam engine’s boost to human productivity of 0.3 percent per year between 1850 and 1910, and twice the impact IT had in the 2000s. The company is expecting AI’s impact on growth to accelerate as the world approaches 2030 and that companies that move first on the technology will capture most of the benefits at the expense of companies that fail to adopt them. The company estimates that 14 percent of the world’s workers will need to change occupations and move to new sectors or different geographies.

https://www.zdnet.com/article/mckinsey-ai-will-create-13-trillion-in-value-by-2013/

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More than any generation on record, Gen Z wants financial security.

Educational Technology News Blog - Sat, 09/15/2018 - 00:39

By Janet Adamy with Visuals by Tyler Paige and Jieqian Zhang, Wall Street Journal

“They have a stronger work ethic,” says Jean Twenge, a San Diego State University psychology professor whose book “iGen” analyzes the group. “They’re really scared that they’re not going to get the good job that everybody says they need to make it.” Just 30% of 12th-graders wanted to be self-employed in 2016, according to the Michigan survey, which has measured teen attitudes and behaviors since the mid-1970s. That is a lower rate than baby boomers, Gen X, the group born between 1965 and 1980, and most millennials when they were high-school seniors. Gen Z’s name follows Gen X and Gen Y, an early moniker for the millennial generation.

https://www.wsj.com/graphics/genz-is-coming-to-your-office/

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UT Grant Awards to Three Faculty for Open Education

Educational Technology News Blog - Sat, 09/15/2018 - 00:36

by Rachel Radom, UT Knoxville

Are you concerned about the amount of debt students take on en route to graduation? Three faculty are moving to open textbooks and open educational resources (OER) this year in order to save students money and encourage student–and teaching–success. For a one-time investment of $4,750 grant dollars and faculty time, these adoptions of OER and open textbooks will save students $120,000 dollars every academic year. Kenneth Kihm (Mechanical, Aerospace, and Biomedical Engineering), Joanne Logan (Biosystems Engineering and Soil Science), and Barbara Murphy (Music Theory) received awards ranging from $750 to $1,750 for adopting open textbooks and creating OER. They received mini-grants from a partnership with the Division of Student Life, the University Libraries, and UT’s Open Textbook Working Group to help them make the transition to OER.

https://www.lib.utk.edu/scholar/2018/09/05/grant-awards-to-three-faculty-for-open-education/

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Why Libraries Should Be Leading the OER Revolution

Educational Technology News Blog - Sat, 09/15/2018 - 00:30

by Matthew Lynch, Tech Edvocate

While OER moves away from traditional textbooks, according to CNN, “the goal of the library remains the same: To be a free place where people can access and share information.” Librarians want to help students achieve success, but one of the things holding students back today is the high cost of textbooks. If libraries can help teachers find quality free digital resources, it will benefit their students greatly.

Why Libraries Should Be Leading the OER Revolution

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Here’s how technology is revolutionizing the student experience

Educational Technology News Blog - Fri, 09/14/2018 - 00:40

BY LAURA ASCIONE, eCampus News

OSU has launched a strategic digital learning initiative to help students learn technology and coding skills for academic success and career readiness. The Digital Flagship Initiative gives students in-demand skills and meets students where they are in terms of technology use. Part of that initiative is an iPad for each of the 11,000 first-year students at OSU’s Columbus and regional campuses, with a growing number of courses requiring the tablets.

Here’s how technology is revolutionizing the student experience

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Colleges welcome first-year students by getting them thinking about jobs

Educational Technology News Blog - Fri, 09/14/2018 - 00:35

by Jon Marcus, Hechinger Report

“The big problem most campuses have is that students wait until it’s too late,” said Mark Peltz, dean of careers, life, and service, who sat in the back of the classroom and looked on as a career advisor, Megan Crawford, welcomed this group with the enthusiasm of a motivational speaker. “So we just thought, ‘Let’s turn it around.’ ” It’s a strategy now buttressed by a new survey of 6,000 recent graduates, which found that the earlier college students had started looking for a job — and preparing for it by participating in internships and other career-related experiences — the happier they eventually were with their careers.

Colleges welcome first-year students by getting them thinking about jobs

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6 Ways to Integrate Media Literacy in the Classroom

Educational Technology News Blog - Fri, 09/14/2018 - 00:30

by Matthew Lynch, Tech Edvocate

According to Implementing Media Literacy In Your Classroom, media literacy is defined as “the ability to access, analyze, evaluate, create, and act using all forms of communication. The term “media” refers to all electronic or digital means and print or artistic visuals used to transmit messages–you can read it (print media), see it (visual media), hear it (audio media), or change and play with it (interactive media), or some combination of each. Literacy is the ability to encode and decode symbols and to synthesize and analyze messages.” Teachers are looking for ways to integrate media literacy into their classroom – especially since it became obvious that students cannot distinguish between real or fake news. Here are six ways to help you teach your students to be media literate.

6 Ways to Integrate Media Literacy in the Classroom

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Chrome 69 released with new UI and random password generator

Educational Technology News Blog - Thu, 09/13/2018 - 00:40

By Catalin Cimpanu, ZDnet
After celebrating Chrome’s ten-year anniversary on Sunday, Google released today version 69 of the Chrome browser, one of the most feature-rich versions in recent years. With today’s release, Chrome now joins Mozilla and Microsoft as browser makers who completely redesigned their browsers. Firefox went through two major UI updates with the Aurora and Quantum releases, Microsoft replaced Internet Explorer with the lighter Edge, and, today, Google gave Chrome its first major facelift since its release in 2008. This new user interface is easy to spot because it uses a predominantly white color tone along with rounded tabs, a big shift from Chrome’s regular grayish UI with angled tabs.

https://www.zdnet.com/article/chrome-69-released-with-new-ui-and-random-password-generator/

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New Resource Offers Ideas for Advocating OER Adoption

Educational Technology News Blog - Thu, 09/13/2018 - 00:36

by Rhea Kelly, Campus Technology

Lumen Learning has created an online resource to help proponents of open educational resources make the case for OER use on campus. The OER Champion Playbook offers a collection of ideas, tips and tools for building effective OER initiatives. The content spans five categories: Making the Case for OER; Measuring Impact with OER; Building Awareness & Enthusiasm; Supporting Faculty through Change; and Sustaining Change & Impact. Each category provides a variety of suggested activities, each with links to additional information, worksheets, examples and more.

https://campustechnology.com/articles/2018/09/04/new-resource-offers-ideas-for-advocating-oer-adoption.aspx

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7 Reasons to Use a Digital Assistant (like Alexa) in Your Classroom

Educational Technology News Blog - Thu, 09/13/2018 - 00:29

by Matthew Lynch, Tech Edvocate

We have come a long way from chalkboards and gradebooks. When you take a look at today’s modern classroom, you will find edtech taking over – Smartboards and mobile devices are becoming commonplace in the classroom. And, now, teachers are embracing another form of technology: the digital assistant. We are using digital assistants, such as Siri and Alexa, in our daily lives, so why not use them in the classroom? Just as they help us navigate our lives with reminders and directions, they can help our students navigate lessons. Still unconvinced? Here are seven reasons to use a digital assistant in your classroom:

7 Reasons to Use a Digital Assistant (like Alexa) in Your Classroom

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Mobile FAFSA ‘Step in Right Direction’

Educational Technology News Blog - Wed, 09/12/2018 - 00:37

By Dian Schaffhauser, THE Journal
The U.S. Department of Education has debuted a mobile app for students applying for federal financial aid. This beta version of the “myStudentAid” app can be downloaded from the Apple App Store and Google Play Store. Development of the new release was done in parallel with a redesign of the FAFSA.gov website. The goal for both: to make it easier for students and families to fill out the 2018-2019 Free Application for Federal Student Aid. However, the beta version of myFAFSA doesn’t include all of the same features as FAFSA.gov. An enhanced version of the app is expected to be released in October and will include additional functionality.

https://thejournal.com/articles/2018/08/29/mobile-fafsa-a-step-in-the-right-direction.aspx

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5 Steps for Teaching Your Child to Unplug

Educational Technology News Blog - Wed, 09/12/2018 - 00:35

by Jacob Baynham, Outside Online

It’s much easier to teach your tween about smartphone use if they reach middle school with a healthy digital diet. The American Academy of Pediatrics recommends no screen time for kids before 18 months, just an hour a day until age five, and consistent limits for kids over six. Need to be in touch with your nine-year-old about carpooling? Give them an old-school flip phone.

https://www.outsideonline.com/2339696/teach-child-unplug

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